![]() ![]() In its relative infancy, the industry was still cutting its teeth, hamstrung (while simultaneously encouraged) by technological constraints and doubling down on candidates to which the ever-growing market had proven receptive. ![]() It was a simpler time in gaming, to be sure one dominated by cookie-cutter platformers, cruelly and unapologetically difficult adventures, and its fair share of failed gameplay experiments. I did unwrap Mega Man 3 that Christmas day, and I did spend much of the rest of the day playing it. That was how long it had been since the blockbuster sequel to the humbler initial entry in Capcom’s franchise had graced us. Two long, agonizing years: a veritable eternity in the mind of an eight-year-old. Ecstatic about the prospects of what awaited within the wrapped boxes beneath the Christmas tree in our living room, I had just finished replaying Mega Man 2 the night prior.
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